大约10条结果,耗时5ms。
01_Introduction_and_project_overview.flv;02_Preparing_the_scene.flv;03_Creating_V-Ray_Displacement_nodes.flv;04_Shading_the_peacekeeper.flv;05_Shading_the_fighting_robots.flv;06_Creating_shaders_for_f
project_filesRenderFinalRender.exr;project_filesRenderFinalRender.psd;project_filesTexturesEnvironmentStudioSoftbox2.exr;project_filesTexturesEyesCorneaMask.tif;project_filesTexturesEyesIrisColor.tif;
NukeShadingandLightingFX.zip
agdtcdh4.nfo;agdtcdh4.part01.rar;agdtcdh4.part02.rar;agdtcdh4.part03.rar;agdtcdh4.part04.rar;agdtcdh4.part05.rar;agdtcdh4.part06.rar;agdtcdh4.part07.rar;agdtcdh4.part08.rar;agdtcdh4.part09.rar;agdtcdh
Chapter5-Vid3-ToothPaste-3CustomOcclusionMirefractionblur.mp4;Chapter5-Vid2-ToothPaste-2Mireflectionblurreflectiveocclusionandscatter.mp4;Chapter2-Vid19-CDproject-19Rainbowlighteffect.mp4;Chapter4-Vid
Geeky!.url;MoreDownloads!.url;OpenGLShadingLanguage,2ndEdition.chm;TorrentdownloadedfromDemonoid.com.txt
14.DroppingCoinswithRigidBodyPhysics.mp4;07.LayingOutUVs.mp4;03.StartAddingGeometricDetails.mp4;06.SharingObjectData&SmartRepetition.mp4;05.ModelingWoodDetails.mp4;01.BeginningwithPrimitives.mp4;13.Re
14DroppingCoinswithRigidBodyPhysics.mp4;7LayingOutUVs.mp4;3StartAddingGeometricDetails.mp4;6SharingObjectData&SmartRepetition.mp4;5ModelingWoodDetails.mp4;1BeginningwithPrimitives.mp4;13Rendering&Pres
체리블렛(CherryBullet)–‘네가참좋아(ReallyReally)’MV.4K.AAC.X265【HFR(TrueMotion)60FPS】-RisingSunLBR.mp4;체리블렛(CherryBullet)–‘네가참좋아(ReallyReally)’MV.4K.AAC.X265【HFR(TrueMotion)60FPS】(ShadingBTechnology)-UprisingL
03.ModelingInMaya—Part2.mp4;05.TexturinginMari.mp4;04.PreparingUVsinMaya.mp4;02.ModelingInMaya—Part1.mp4;06.ShadinginV-RayforMaya.mp4;BBI02_projectFiles_BlowTorchReferenceImages.zip;01.Introduction.mp