Lynda - Understanding Maya nCloth
种子大小:898.7 MB
收录时间:2013-11-17
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文件列表:61File
- 03 - Directing nCloth0305 - Smoothing nCloth with subdivision surfaces.mov49.89 MB
- 06 - Simulating Special Effects0601 - Simulating many objects.mov46.56 MB
- 04 - Optimizing Performance0404 - Optimizing nCloth quality settings.mov35.69 MB
- 03 - Directing nCloth0307 - Creating an nCache.mov33.87 MB
- 06 - Simulating Special Effects0602 - Adjusting lift and drag.mov33.25 MB
- 05 - Integrating nCloth with Animation0504 - Dressing an animated character.mov28.8 MB
- 05 - Integrating nCloth with Animation0502 - Creating a point-to-surface nConstraint.mov27.39 MB
- 04 - Optimizing Performance0408 - Extruding nCloth.mov25.71 MB
- 03 - Directing nCloth0306 - Setting the initial state.mov25.63 MB
- 04 - Optimizing Performance0401 - Duplicating nCloth.mov24.8 MB
- 03 - Directing nCloth0308 - Constraining component to component.mov24.66 MB
- 03 - Directing nCloth0304 - Adjusting dynamic properties.mov19.22 MB
- 01 - nCloth Basics0104 -Building polygon primitives.mov19.18 MB
- Ex_Files_Under_Maya_nCloth.zip19.03 MB
- 03 - Directing nCloth0301 - Tuning solver attributes.mov18.49 MB
- 05 - Integrating nCloth with Animation0505 - Simulating thick cloth with a wrap deformer.mov18.11 MB
- 01 - nCloth Basics0101 - Understanding the Nucleus solver.mov18.08 MB
- 05 - Integrating nCloth with Animation0509 - Working with nCaches.mov17.24 MB
- 05 - Integrating nCloth with Animation0501 - Welding adjacent borders.mov17.22 MB
- 06 - Simulating Special Effects0608 - Tearing nCloth.mov17.17 MB
- 04 - Optimizing Performance0406 - Displaying the input or output mesh.mov16.58 MB
- 04 - Optimizing Performance0407 - Working with construction history.mov16.27 MB
- 00 - Introduction01 - Welcome.mov15.16 MB
- 05 - Integrating nCloth with Animation0507 - Painting attributes by texture.mov14.42 MB
- 05 - Integrating nCloth with Animation0510 - Painting cache weights.mov14.41 MB
- 01 - nCloth Basics0109 - Choosing an nCloth preset.mov14.39 MB
- 02 - Simulating Dynamic nCloth0204 - Constructing a simulation.mov14.37 MB
- 03 - Directing nCloth0302 - Checking the simulation with a Playblast.mov14.14 MB
- 01 - nCloth Basics0107 -Creating nCloth.mov14.11 MB
- 01 - nCloth Basics0110 - Adjusting nCloth and nRigid attributes.mov13.97 MB
- 06 - Simulating Special Effects0604 - Connecting nCloth to fields.mov13.76 MB
- 03 - Directing nCloth0303 - Controlling collision thickness.mov13 MB
- 05 - Integrating nCloth with Animation0503 - Creating a force field nConstraint.mov12.87 MB
- 04 - Optimizing Performance0403 - Using collision layers.mov12.75 MB
- 01 - nCloth Basics0108 - Setting Nucleus Space Scale.mov12.41 MB
- 05 - Integrating nCloth with Animation0506 - Painting attributes by vertex.mov12.04 MB
- 01 - nCloth Basics0103 - Adopting a scale convention.mov11.27 MB
- 04 - Optimizing Performance0409 - Increasing efficiency with proxy collision objects.mov10.27 MB
- 02 - Simulating Dynamic nCloth0208 - Adding Nucleus wind.mov10.21 MB
- 06 - Simulating Special Effects0605 - Simulating rigidity.mov9.86 MB
- 02 - Simulating Dynamic nCloth0202 - Laying out the scene.mov9.77 MB
- 02 - Simulating Dynamic nCloth0207 - Adjusting strength drop-off.mov9.73 MB
- 02 - Simulating Dynamic nCloth0206 - Editing constraint membership.mov9.19 MB
- 01 - nCloth Basics0106 - Creating passive colliders.mov7.7 MB
- 04 - Optimizing Performance0410 - Modeling nCloth garments.mov7.32 MB
- 01 - nCloth Basics0102 - Setting animation preferences.mov6.88 MB
- 02 - Simulating Dynamic nCloth0209 - Using interactive playback.mov6.62 MB
- 04 - Optimizing Performance0402 - Assigning Nucleus solvers.mov6.36 MB
- 02 - Simulating Dynamic nCloth0203 - Defining materials.mov6.29 MB
- 06 - Simulating Special Effects0603 - Applying wind shadow.mov5.88 MB